Getting it Out of My System

Okay, I’ve got a number of posts backed up here. I need to do some plumbing. A lot of work on Bayh-Dole, but it’s hardly the main areas of my interest right now. I’d like to work out some of these other areas. To do that, however, I need to get some things out of my system.

Then, a focus on going forward, building on Bayh-Dole (rather than chasing around the bozonet with a broom), open innovation (in research), creating commons and frame agreements, unblinking, local strategies, research without contracts, research acceleration, network effects, NIPIA, inventor and investigator choice in IP management, idiography in IP management and anticipating the future, locative reasoning and IP identity and control, luck and risk, dealing with status quo value propositions, extending scenario planning as narrative theory of innovation, distinctive roles for university research, pushing back on metrics zombies, sourcing new kinds of research for technology (such as art), providing economic development with IP strategies, venture forward projects to help small companies grow, technology transfer as expert instruction and empowerment, engagement as an alternative account of innovation (distinct from transmission theories), developing semi-structured licenses for a patent remix culture, preparing for the coming renaissance of local fabrication, implications of DIWO for university research, developing charter innovation and innovation in experimental standards of care, working out the role of undersecretary of cool stuff, building multi-regional centers, extending university IP policies (fix as in cat), creating engineering practice plans, developing IP practices for research software, addressing the royalty stack problem in platform technologies, providing guidance on open source in research environments, and figuring out how to 3d print nacre.

The world of research enterprise is way cool. The opportunities waiting for those engaged with the university research community are inspiring. The indicated roles, and skills that go with them, are critical. The work is intense, challenging, exposed, and totally fun. Like climbing. On K2. Without supplemental oxygen. Aiming for more of this, soon as the plumbing work is done.

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